ROCCHESSO, DAVIDE
 Distribuzione geografica
Continente #
NA - Nord America 13.542
EU - Europa 4.774
AS - Asia 4.373
AF - Africa 238
Continente sconosciuto - Info sul continente non disponibili 55
SA - Sud America 8
OC - Oceania 1
Totale 22.991
Nazione #
US - Stati Uniti d'America 13.229
CN - Cina 2.197
HK - Hong Kong 1.377
UA - Ucraina 1.339
RU - Federazione Russa 771
SG - Singapore 705
DE - Germania 572
GB - Regno Unito 457
FI - Finlandia 368
CA - Canada 312
IT - Italia 270
SE - Svezia 231
CI - Costa d'Avorio 209
FR - Francia 204
IE - Irlanda 170
PL - Polonia 162
CH - Svizzera 77
BE - Belgio 76
EU - Europa 54
TR - Turchia 26
SN - Senegal 24
NL - Olanda 19
IQ - Iraq 15
IR - Iran 12
IN - India 11
ES - Italia 10
LT - Lituania 10
AT - Austria 9
EE - Estonia 9
JP - Giappone 8
VN - Vietnam 8
DK - Danimarca 7
CL - Cile 5
KR - Corea 5
ZA - Sudafrica 5
CZ - Repubblica Ceca 4
GR - Grecia 2
MC - Monaco 2
PK - Pakistan 2
PT - Portogallo 2
A2 - ???statistics.table.value.countryCode.A2??? 1
AE - Emirati Arabi Uniti 1
AM - Armenia 1
AR - Argentina 1
AU - Australia 1
AZ - Azerbaigian 1
BR - Brasile 1
CO - Colombia 1
HU - Ungheria 1
ID - Indonesia 1
JM - Giamaica 1
LU - Lussemburgo 1
PH - Filippine 1
RO - Romania 1
SA - Arabia Saudita 1
TW - Taiwan 1
Totale 22.991
Città #
Fairfield 1.732
Woodbridge 1.610
Hong Kong 1.373
Chandler 1.167
Houston 933
Ann Arbor 908
Ashburn 817
Jacksonville 762
Seattle 739
Wilmington 657
Nanjing 575
Cambridge 554
Dearborn 455
Lawrence 348
San Mateo 344
Singapore 342
Toronto 301
Nanchang 218
Abidjan 209
The Dalles 204
Beijing 188
Dublin 170
Princeton 170
Shanghai 160
London 137
Düsseldorf 133
Shenyang 126
Kunming 95
Chicago 87
Kraków 85
Changsha 84
Jinan 82
Tianjin 81
Brooklyn 79
Brussels 76
Warsaw 75
Zurich 74
Hebei 71
Venezia 68
Boardman 66
Jiaxing 60
San Diego 57
Hangzhou 55
Ningbo 45
Berlin 42
Lanzhou 40
Taizhou 35
Zhengzhou 35
Helsinki 33
Moscow 31
Santa Clara 31
Philadelphia 30
Changchun 28
Rome 25
Dakar 24
Guangzhou 24
Milan 24
Los Angeles 22
Redmond 18
Saint Petersburg 18
Auburn Hills 17
Haikou 17
Norwalk 17
Strasbourg 17
Kocaeli 16
New Bedfont 16
Baghdad 15
Leawood 14
Florence 13
San Francisco 11
Ardabil 10
Augusta 10
Des Moines 9
Hefei 9
Amsterdam 8
Chiswick 8
Dong Ket 8
Fuzhou 8
Istanbul 8
New York 8
Taiyuan 8
Falkenstein 7
Frankfurt am Main 7
Las Vegas 7
Modena 7
Bari 6
Bologna 6
Council Bluffs 6
Huntington 6
Monmouth Junction 6
Stockholm 6
Vienna 6
Atlanta 5
Nuremberg 5
Padova 5
Wuhan 5
Belfast 4
Boston 4
Dallas 4
Indiana 4
Totale 17.385
Nome #
Physically-based Sounding Objects, as We Develop Them Today 286
Cooperative sound design: a protocol analysis 271
A toolkit for explorations in sonic interaction design 257
Evidence for a spatial bias in the perception of sequences of brief tones 254
Learning Pseudo-Physical Models for Sound Synthesis and Transformation 252
Sonic Interaction Design 235
Multisensory texture exploration at the tip of the pen 232
Sketching sound with voice and gesture 225
Making sounds with numbers: a tutorial on music software dedicated to digital audio 223
Numerical Methods for a Nonlinear Impact Model: A Comparative Study With Closed-Form Corrections 216
On the effectiveness of vocal imitations and verbal descriptions of sounds 213
Pedagogical approaches and methods 206
Might as Well Jump: Sound Affects Muscle Activation in Skateboarding 205
A Case of Cooperative Sound Design 204
Perception and replication of planar sonic gestures 202
Linearizing Auditory Distance Estimates by Means of Virtual Acoustics 199
An audio-haptic interface based on auditory depth cues 199
Multisensory integration of drumming actions: musical expertise affects perceived audiovisual asynchrony 196
Gamelunch: forging a dining experience through sound 195
On the use of kernel-based methods in sound synthesis by physical modeling 195
Action expertise reduces brain activity for audiovisual matching actions: An fMRI study with expert drummers 194
Sound Authoring Tools for Future Multimedia Systems 193
The gamelunch: Basic SID exploration of a dining scenario 193
Designing an urban-scale auditory alert system 192
Integration of acoustical information in the perception of impacted sound sources. The role of information accuracy and exploitability. 191
Fractionally-Addressed Delay Lines 187
Acoustic rendering of particle-based simulation of liquids in motion 187
Sound and Music Computing: Research Trends and Some Key Issues 184
Auditory distance perception in the acoustic pipe 182
A Generalized Musical-Tone Generator with Application to Sound Compression and Synthesis 182
Sonic Interaction Design 182
Sketching Sonic Interactions 182
Extraction of pinna features for customized binaural audio delivery on mobile devices 181
miMic : the microphone as a pencil 181
Continuous Sonic Feedback from a Rolling Ball 180
An audio-haptic interface based on depth information 179
A Fast Mellin and Scale Transform 178
A numerical investigation of the invertibility of room transfer functions 176
Experimentation in physics-based sound modeling 175
Acoustic rendering of particle-based simulation of liquids in motion 174
Heigh Ho: Rhythmicity in Sonic Interaction 174
Maximally-diffusive yet efficient feedback delay networks for artificial reverberation 172
Physically-based audio rendering of contact 172
Efficient computation of nonlinear filter networks with delay-free loops and applications to physically-based sound models 172
Automatic extraction of pinna edges for binaural audio customization 170
A Cross-Modal Electronic Travel Aid Device 170
Physically informed signal processing methods for piano sound synthesis: a research overview 169
Sonic Interaction Design 167
Preface: Special Issue on Creativity Rethinks Science 165
Audio effects to enhance spatial information displays 164
The Ball within the Box: a sound-processing metaphor 164
Interactive simulation of rigid body interaction with friction-induced sound generation 164
Circulant and elliptic feedback delay networks for artificial reverberation 163
Elimination of delay-free loops in discrete-time models of nonlinear acoustic systems 162
Editor's Notes: Computer Music Instruction for Computer Engineering Students 162
A structural approach to distance rendering in personal auditory displays 160
Orthogonal least squares algorithm for the approximation of a map and its derivatives with a RBF network 158
Innovative Tools for Sound Sketching Combining Vocalizations and Gestures 158
Computational Models for musical sound sources 156
Common pole equalization of small rooms using a two-step real-time digital equalizer 156
Generalized digital waveguide networks 155
Emerging Sounds for Disappearing Computers 155
The Sound Design Toolkit (SDT): ecologically-founded sound synthesis for Max and Pd 155
Making sounds with numbers: a tutorial on music software dedicated to digital audio 154
Bandwidth of perceived inharmonicity for physical modeling of dispersive strings 154
Sintesi del Movimento e dello Spazio nella Musica Elettroacustica 146
Sonic interaction design: sound, information and experience 146
Sketching sonic interactions by imitation-driven sound synthesis 146
Signal-theoretic characterization of waveguide mesh geometries for models of two-dimensional wave propagation in elastic media 144
Computational Models for Musical Sound Sources 143
The object of perception in impacted sound sources: the role of perceptual accessibility and information accuracy 142
Fractionally-addressed delay lines 139
Sviluppo di un’interfaccia audio-aptica basata sulla profondità spaziale 137
The curse of the where-rabbit: research through design of auditory trajectories 136
A design exploration on the effectiveness of vocal imitations 133
A Fast Mellin Transform with Applications in DAFx 132
A physics-based approach to the presentation of acoustic depth 132
The Sounding Object 132
A Study On Using the Mellin Transform for Vowel Recognition 131
Reverberation still in business : Thickening and propagating micro-textures in physics-based sound modeling 131
Bauhaus legacy in research through design: the case of basic sonic interaction design 129
Growing the practice of vocal sketching 129
Understanding cooperative sound design through linkographic analysis 128
A Dispersive Resonator in Real Time on MARS Workstation 126
Basic Sonic Interaction Design in the Kitchen 125
Accurate Dispersion Simulation for Piano Strings 124
Physics-Based And Spike-Guided Tools For Sound Design 124
A New Formulation of the 2D-Waveguide Mesh for Percussion Instruments 123
Experiencing Sonic Interaction Design: Product Design Activities at the SID Summer School 2010 122
Designing Continuous Multisensory Interaction 121
A Digital Delay Line Based on Fractional Addressing 121
A Generalized Excitation for Real-Time Sound Synthesis by Physical Models 120
Auditory Representations as Landmarks in the Sound Design Space 118
A Numerical Investigation of the Representation of Room Transfer Functions for Artificial Reverberation 118
Introduction to Sound Processing 117
Sketch a Scratch 117
Designing Continuous Sonic Interaction 116
Auditory Perception of 3D Size: Experiments with Synthetic Resonators 115
Sounding objects in Europe 115
Generalization of a 3D resonator model for the simulation of spherical resonators 114
Totale 16.701
Categoria #
all - tutte 107.765
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 107.765


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020195 0 0 0 0 0 0 0 0 0 0 0 195
2020/20213.164 283 253 356 241 201 296 388 222 111 241 429 143
2021/20221.831 436 415 247 23 32 72 32 244 75 178 55 22
2022/20232.711 570 144 92 370 287 430 46 198 338 60 93 83
2023/20241.285 181 43 107 42 103 41 128 293 201 21 6 119
2024/20253.531 201 84 198 65 80 358 1.010 176 511 314 482 52
Totale 23.665