ROCCHESSO, DAVIDE
 Distribuzione geografica
Continente #
NA - Nord America 13.161
EU - Europa 3.899
AS - Asia 2.824
Continente sconosciuto - Info sul continente non disponibili 55
AF - Africa 24
SA - Sud America 5
OC - Oceania 1
Totale 19.969
Nazione #
US - Stati Uniti d'America 12.863
CN - Cina 2.030
UA - Ucraina 1.338
DE - Germania 550
HK - Hong Kong 439
GB - Regno Unito 437
FI - Finlandia 354
CA - Canada 298
SG - Singapore 289
IT - Italia 228
SE - Svezia 224
FR - Francia 204
IE - Irlanda 170
PL - Polonia 158
CH - Svizzera 77
BE - Belgio 71
EU - Europa 54
RU - Federazione Russa 45
SN - Senegal 24
TR - Turchia 24
NL - Olanda 13
IR - Iran 12
IN - India 9
VN - Vietnam 8
AT - Austria 7
DK - Danimarca 7
ES - Italia 6
CL - Cile 4
CZ - Repubblica Ceca 4
JP - Giappone 4
KR - Corea 4
GR - Grecia 2
PK - Pakistan 2
A2 - ???statistics.table.value.countryCode.A2??? 1
AR - Argentina 1
AU - Australia 1
HU - Ungheria 1
ID - Indonesia 1
LT - Lituania 1
PH - Filippine 1
PT - Portogallo 1
RO - Romania 1
TW - Taiwan 1
Totale 19.969
Città #
Fairfield 1.732
Woodbridge 1.610
Chandler 1.167
Houston 933
Ann Arbor 908
Ashburn 806
Jacksonville 762
Seattle 736
Wilmington 657
Nanjing 574
Cambridge 554
Dearborn 455
Hong Kong 435
Lawrence 348
San Mateo 344
Toronto 294
Nanchang 218
Singapore 201
Beijing 178
Dublin 170
Princeton 170
Düsseldorf 133
Shenyang 126
London 122
Kunming 95
Kraków 85
Changsha 84
Chicago 82
Jinan 81
Tianjin 81
Zurich 74
Brooklyn 73
Warsaw 72
Brussels 71
Hebei 71
Venezia 68
Boardman 66
Jiaxing 60
San Diego 57
Hangzhou 55
Ningbo 45
Berlin 42
Lanzhou 40
Taizhou 35
Zhengzhou 35
Philadelphia 30
Changchun 28
Santa Clara 26
Dakar 24
Guangzhou 24
Helsinki 22
Milan 18
Redmond 18
Saint Petersburg 18
Auburn Hills 17
Haikou 17
Norwalk 17
Strasbourg 17
Kocaeli 16
New Bedfont 16
Leawood 14
Shanghai 11
Ardabil 10
Augusta 10
Los Angeles 10
Des Moines 9
Hefei 9
Rome 9
Chiswick 8
Dong Ket 8
Fuzhou 8
Taiyuan 8
Istanbul 7
Las Vegas 7
Modena 7
Bari 6
Bologna 6
Huntington 6
Monmouth Junction 6
Amsterdam 5
Atlanta 5
Wuhan 5
Belfast 4
Florence 4
Indiana 4
Ishøj 4
Old Bridge 4
Venice 4
Vienna 4
Clearwater 3
Miami 3
Mumbai 3
New York 3
Padova 3
Palermo 3
Portland 3
Prescot 3
Seoul 3
Southend 3
Syracuse 3
Totale 15.548
Nome #
Physically-based Sounding Objects, as We Develop Them Today 270
Cooperative sound design: a protocol analysis 252
Evidence for a spatial bias in the perception of sequences of brief tones 243
A toolkit for explorations in sonic interaction design 237
Learning Pseudo-Physical Models for Sound Synthesis and Transformation 233
Sonic Interaction Design 222
Multisensory texture exploration at the tip of the pen 216
Sketching sound with voice and gesture 215
Making sounds with numbers: a tutorial on music software dedicated to digital audio 208
Numerical Methods for a Nonlinear Impact Model: A Comparative Study With Closed-Form Corrections 199
On the effectiveness of vocal imitations and verbal descriptions of sounds 197
Pedagogical approaches and methods 191
Might as Well Jump: Sound Affects Muscle Activation in Skateboarding 191
An audio-haptic interface based on auditory depth cues 188
Linearizing Auditory Distance Estimates by Means of Virtual Acoustics 187
Perception and replication of planar sonic gestures 183
On the use of kernel-based methods in sound synthesis by physical modeling 183
Multisensory integration of drumming actions: musical expertise affects perceived audiovisual asynchrony 181
A Case of Cooperative Sound Design 181
Action expertise reduces brain activity for audiovisual matching actions: An fMRI study with expert drummers 179
Acoustic rendering of particle-based simulation of liquids in motion 175
Integration of acoustical information in the perception of impacted sound sources. The role of information accuracy and exploitability. 174
The gamelunch: Basic SID exploration of a dining scenario 174
Sound and Music Computing: Research Trends and Some Key Issues 172
Designing an urban-scale auditory alert system 171
Sonic Interaction Design 171
Continuous Sonic Feedback from a Rolling Ball 169
Auditory distance perception in the acoustic pipe 168
Extraction of pinna features for customized binaural audio delivery on mobile devices 168
An audio-haptic interface based on depth information 164
Fractionally-Addressed Delay Lines 164
Sound Authoring Tools for Future Multimedia Systems 163
Gamelunch: forging a dining experience through sound 162
Acoustic rendering of particle-based simulation of liquids in motion 162
Sketching Sonic Interactions 162
Heigh Ho: Rhythmicity in Sonic Interaction 161
A Generalized Musical-Tone Generator with Application to Sound Compression and Synthesis 158
miMic : the microphone as a pencil 158
Physically informed signal processing methods for piano sound synthesis: a research overview 157
Physically-based audio rendering of contact 157
Experimentation in physics-based sound modeling 156
Maximally-diffusive yet efficient feedback delay networks for artificial reverberation 155
Efficient computation of nonlinear filter networks with delay-free loops and applications to physically-based sound models 155
A Fast Mellin and Scale Transform 154
A numerical investigation of the invertibility of room transfer functions 153
Sonic Interaction Design 153
Preface: Special Issue on Creativity Rethinks Science 153
Interactive simulation of rigid body interaction with friction-induced sound generation 153
The Ball within the Box: a sound-processing metaphor 152
Circulant and elliptic feedback delay networks for artificial reverberation 150
Automatic extraction of pinna edges for binaural audio customization 149
Audio effects to enhance spatial information displays 148
A Cross-Modal Electronic Travel Aid Device 147
Editor's Notes: Computer Music Instruction for Computer Engineering Students 145
Innovative Tools for Sound Sketching Combining Vocalizations and Gestures 143
Common pole equalization of small rooms using a two-step real-time digital equalizer 143
Emerging Sounds for Disappearing Computers 141
Orthogonal least squares algorithm for the approximation of a map and its derivatives with a RBF network 140
Elimination of delay-free loops in discrete-time models of nonlinear acoustic systems 139
A structural approach to distance rendering in personal auditory displays 139
Computational Models for musical sound sources 137
Bandwidth of perceived inharmonicity for physical modeling of dispersive strings 137
Making sounds with numbers: a tutorial on music software dedicated to digital audio 135
Generalized digital waveguide networks 133
Computational Models for Musical Sound Sources 130
Signal-theoretic characterization of waveguide mesh geometries for models of two-dimensional wave propagation in elastic media 127
Sonic interaction design: sound, information and experience 127
The object of perception in impacted sound sources: the role of perceptual accessibility and information accuracy 126
Fractionally-addressed delay lines 126
The Sound Design Toolkit (SDT): ecologically-founded sound synthesis for Max and Pd 122
The curse of the where-rabbit: research through design of auditory trajectories 120
Sketching sonic interactions by imitation-driven sound synthesis 119
The Sounding Object 116
Sviluppo di un’interfaccia audio-aptica basata sulla profondità spaziale 115
Sintesi del Movimento e dello Spazio nella Musica Elettroacustica 112
Reverberation still in business : Thickening and propagating micro-textures in physics-based sound modeling 112
A Study On Using the Mellin Transform for Vowel Recognition 110
Understanding cooperative sound design through linkographic analysis 108
Bauhaus legacy in research through design: the case of basic sonic interaction design 107
Basic Sonic Interaction Design in the Kitchen 105
Physics-Based And Spike-Guided Tools For Sound Design 105
Growing the practice of vocal sketching 105
A design exploration on the effectiveness of vocal imitations 105
Sounding objects in Europe 104
Designing Continuous Multisensory Interaction 104
Auditory Perception of 3D Size: Experiments with Synthetic Resonators 103
A Fast Mellin Transform with Applications in DAFx 103
Sketch a Scratch 103
A Generalized Excitation for Real-Time Sound Synthesis by Physical Models 103
A New Formulation of the 2D-Waveguide Mesh for Percussion Instruments 102
Introduction to Sound Processing 101
Signal Processing for Sound Synthesis: Computer-Generated Sounds and Music for All 100
Generalization of a 3-D resonator model for the simulation of spherical enclosures 99
Introduction to two articles on the computational and mathematical developments of the phase vocoder 99
Experiencing Sonic Interaction Design: Product Design Activities at the SID Summer School 2010 98
To ‘Sketch-a-Scratch’ 98
Self-organizing the space of vocal imitations 97
Auditory Representations as Landmarks in the Sound Design Space 96
Accurate Dispersion Simulation for Piano Strings 96
A Dispersive Resonator in Real Time on MARS Workstation 95
Totale 14.874
Categoria #
all - tutte 85.366
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 85.366


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20204.582 0 0 0 1.589 186 760 509 461 282 363 237 195
2020/20213.164 283 253 356 241 201 296 388 222 111 241 429 143
2021/20221.831 436 415 247 23 32 72 32 244 75 178 55 22
2022/20232.711 570 144 92 370 287 430 46 198 338 60 93 83
2023/20241.285 181 43 107 42 103 41 128 293 201 21 6 119
2024/2025509 201 84 198 26 0 0 0 0 0 0 0 0
Totale 20.643