ROCCHESSO, DAVIDE
 Distribuzione geografica
Continente #
NA - Nord America 13.416
EU - Europa 4.724
AS - Asia 3.925
AF - Africa 233
Continente sconosciuto - Info sul continente non disponibili 55
SA - Sud America 7
OC - Oceania 1
Totale 22.361
Nazione #
US - Stati Uniti d'America 13.112
CN - Cina 2.185
UA - Ucraina 1.338
HK - Hong Kong 1.022
RU - Federazione Russa 769
SG - Singapore 632
DE - Germania 568
GB - Regno Unito 447
FI - Finlandia 365
CA - Canada 303
IT - Italia 260
SE - Svezia 226
CI - Costa d'Avorio 209
FR - Francia 204
IE - Irlanda 170
PL - Polonia 158
CH - Svizzera 77
BE - Belgio 76
EU - Europa 54
SN - Senegal 24
TR - Turchia 24
NL - Olanda 16
IQ - Iraq 15
IR - Iran 12
AT - Austria 9
EE - Estonia 9
IN - India 9
VN - Vietnam 8
DK - Danimarca 7
ES - Italia 6
LT - Lituania 6
CL - Cile 5
JP - Giappone 5
KR - Corea 5
CZ - Repubblica Ceca 4
GR - Grecia 2
MC - Monaco 2
PK - Pakistan 2
PT - Portogallo 2
A2 - ???statistics.table.value.countryCode.A2??? 1
AM - Armenia 1
AR - Argentina 1
AU - Australia 1
AZ - Azerbaigian 1
CO - Colombia 1
HU - Ungheria 1
ID - Indonesia 1
JM - Giamaica 1
LU - Lussemburgo 1
PH - Filippine 1
RO - Romania 1
SA - Arabia Saudita 1
TW - Taiwan 1
Totale 22.361
Città #
Fairfield 1.732
Woodbridge 1.610
Chandler 1.167
Hong Kong 1.018
Houston 933
Ann Arbor 908
Ashburn 812
Jacksonville 762
Seattle 736
Wilmington 657
Nanjing 575
Cambridge 554
Dearborn 455
Lawrence 348
San Mateo 344
Toronto 297
Singapore 269
Nanchang 218
Abidjan 209
The Dalles 204
Beijing 178
Dublin 170
Princeton 170
Shanghai 160
Düsseldorf 133
London 132
Shenyang 126
Kunming 95
Kraków 85
Changsha 84
Chicago 82
Jinan 82
Tianjin 81
Brussels 76
Zurich 74
Brooklyn 73
Warsaw 72
Hebei 71
Venezia 68
Boardman 66
Jiaxing 60
San Diego 57
Hangzhou 55
Ningbo 45
Berlin 42
Lanzhou 40
Taizhou 35
Zhengzhou 35
Helsinki 33
Moscow 31
Philadelphia 30
Changchun 28
Santa Clara 27
Dakar 24
Guangzhou 24
Milan 23
Rome 20
Redmond 18
Saint Petersburg 18
Auburn Hills 17
Haikou 17
Norwalk 17
Strasbourg 17
Kocaeli 16
New Bedfont 16
Baghdad 15
Los Angeles 15
Leawood 14
Florence 13
Ardabil 10
Augusta 10
Des Moines 9
Hefei 9
Chiswick 8
Dong Ket 8
Fuzhou 8
Taiyuan 8
Falkenstein 7
Frankfurt am Main 7
Istanbul 7
Las Vegas 7
Modena 7
Bari 6
Bologna 6
Huntington 6
Monmouth Junction 6
Vienna 6
Amsterdam 5
Atlanta 5
Nuremberg 5
Padova 5
Wuhan 5
Belfast 4
Indiana 4
Ishøj 4
Old Bridge 4
Seoul 4
Venice 4
Clearwater 3
Miami 3
Totale 16.878
Nome #
Physically-based Sounding Objects, as We Develop Them Today 283
Cooperative sound design: a protocol analysis 267
A toolkit for explorations in sonic interaction design 254
Evidence for a spatial bias in the perception of sequences of brief tones 253
Learning Pseudo-Physical Models for Sound Synthesis and Transformation 248
Sonic Interaction Design 230
Multisensory texture exploration at the tip of the pen 228
Sketching sound with voice and gesture 222
Making sounds with numbers: a tutorial on music software dedicated to digital audio 220
Numerical Methods for a Nonlinear Impact Model: A Comparative Study With Closed-Form Corrections 215
On the effectiveness of vocal imitations and verbal descriptions of sounds 210
Might as Well Jump: Sound Affects Muscle Activation in Skateboarding 202
A Case of Cooperative Sound Design 200
Linearizing Auditory Distance Estimates by Means of Virtual Acoustics 197
Pedagogical approaches and methods 195
An audio-haptic interface based on auditory depth cues 195
Perception and replication of planar sonic gestures 193
Multisensory integration of drumming actions: musical expertise affects perceived audiovisual asynchrony 192
Sound Authoring Tools for Future Multimedia Systems 192
On the use of kernel-based methods in sound synthesis by physical modeling 192
Action expertise reduces brain activity for audiovisual matching actions: An fMRI study with expert drummers 191
Gamelunch: forging a dining experience through sound 190
Designing an urban-scale auditory alert system 188
The gamelunch: Basic SID exploration of a dining scenario 188
Fractionally-Addressed Delay Lines 184
Integration of acoustical information in the perception of impacted sound sources. The role of information accuracy and exploitability. 182
Acoustic rendering of particle-based simulation of liquids in motion 182
Sound and Music Computing: Research Trends and Some Key Issues 181
Auditory distance perception in the acoustic pipe 178
A Generalized Musical-Tone Generator with Application to Sound Compression and Synthesis 178
Sonic Interaction Design 178
Continuous Sonic Feedback from a Rolling Ball 177
An audio-haptic interface based on depth information 176
Extraction of pinna features for customized binaural audio delivery on mobile devices 176
miMic : the microphone as a pencil 176
A Fast Mellin and Scale Transform 172
Sketching Sonic Interactions 172
Experimentation in physics-based sound modeling 171
Acoustic rendering of particle-based simulation of liquids in motion 170
Heigh Ho: Rhythmicity in Sonic Interaction 170
A numerical investigation of the invertibility of room transfer functions 169
Maximally-diffusive yet efficient feedback delay networks for artificial reverberation 168
Physically-based audio rendering of contact 168
Efficient computation of nonlinear filter networks with delay-free loops and applications to physically-based sound models 168
Automatic extraction of pinna edges for binaural audio customization 167
Physically informed signal processing methods for piano sound synthesis: a research overview 166
A Cross-Modal Electronic Travel Aid Device 166
Sonic Interaction Design 164
Audio effects to enhance spatial information displays 161
The Ball within the Box: a sound-processing metaphor 161
Interactive simulation of rigid body interaction with friction-induced sound generation 161
Circulant and elliptic feedback delay networks for artificial reverberation 160
Preface: Special Issue on Creativity Rethinks Science 160
Elimination of delay-free loops in discrete-time models of nonlinear acoustic systems 159
Editor's Notes: Computer Music Instruction for Computer Engineering Students 159
Orthogonal least squares algorithm for the approximation of a map and its derivatives with a RBF network 154
A structural approach to distance rendering in personal auditory displays 154
Common pole equalization of small rooms using a two-step real-time digital equalizer 154
Computational Models for musical sound sources 153
Innovative Tools for Sound Sketching Combining Vocalizations and Gestures 153
Generalized digital waveguide networks 152
Emerging Sounds for Disappearing Computers 152
Bandwidth of perceived inharmonicity for physical modeling of dispersive strings 150
Making sounds with numbers: a tutorial on music software dedicated to digital audio 149
The Sound Design Toolkit (SDT): ecologically-founded sound synthesis for Max and Pd 147
Sonic interaction design: sound, information and experience 143
Sketching sonic interactions by imitation-driven sound synthesis 141
Signal-theoretic characterization of waveguide mesh geometries for models of two-dimensional wave propagation in elastic media 140
Computational Models for Musical Sound Sources 140
Sintesi del Movimento e dello Spazio nella Musica Elettroacustica 138
The object of perception in impacted sound sources: the role of perceptual accessibility and information accuracy 138
Fractionally-addressed delay lines 136
Sviluppo di un’interfaccia audio-aptica basata sulla profondità spaziale 133
The curse of the where-rabbit: research through design of auditory trajectories 133
The Sounding Object 129
A Fast Mellin Transform with Applications in DAFx 128
Reverberation still in business : Thickening and propagating micro-textures in physics-based sound modeling 128
A Study On Using the Mellin Transform for Vowel Recognition 126
Growing the practice of vocal sketching 126
Bauhaus legacy in research through design: the case of basic sonic interaction design 125
Understanding cooperative sound design through linkographic analysis 124
A design exploration on the effectiveness of vocal imitations 123
A Dispersive Resonator in Real Time on MARS Workstation 122
Basic Sonic Interaction Design in the Kitchen 120
Physics-Based And Spike-Guided Tools For Sound Design 120
A New Formulation of the 2D-Waveguide Mesh for Percussion Instruments 119
Experiencing Sonic Interaction Design: Product Design Activities at the SID Summer School 2010 117
Designing Continuous Multisensory Interaction 117
A Digital Delay Line Based on Fractional Addressing 116
Auditory Representations as Landmarks in the Sound Design Space 115
A Generalized Excitation for Real-Time Sound Synthesis by Physical Models 115
Introduction to Sound Processing 114
Accurate Dispersion Simulation for Piano Strings 113
Sketch a Scratch 113
Self-organizing the space of vocal imitations 112
Auditory Perception of 3D Size: Experiments with Synthetic Resonators 111
A physics-based approach to the presentation of acoustic depth 111
A Numerical Investigation of the Representation of Room Transfer Functions for Artificial Reverberation 111
Designing Continuous Sonic Interaction 111
Generalization of a 3-D resonator model for the simulation of spherical enclosures 110
Totale 16.261
Categoria #
all - tutte 102.704
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 102.704


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020795 0 0 0 0 0 0 0 0 0 363 237 195
2020/20213.164 283 253 356 241 201 296 388 222 111 241 429 143
2021/20221.831 436 415 247 23 32 72 32 244 75 178 55 22
2022/20232.711 570 144 92 370 287 430 46 198 338 60 93 83
2023/20241.285 181 43 107 42 103 41 128 293 201 21 6 119
2024/20252.901 201 84 198 65 80 358 1.010 176 511 218 0 0
Totale 23.035