ROCCHESSO, DAVIDE
 Distribuzione geografica
Continente #
NA - Nord America 13.605
EU - Europa 4.799
AS - Asia 4.605
AF - Africa 241
Continente sconosciuto - Info sul continente non disponibili 55
SA - Sud America 8
OC - Oceania 2
Totale 23.315
Nazione #
US - Stati Uniti d'America 13.290
CN - Cina 2.373
HK - Hong Kong 1.389
UA - Ucraina 1.341
RU - Federazione Russa 771
SG - Singapore 744
DE - Germania 580
GB - Regno Unito 459
FI - Finlandia 370
CA - Canada 313
IT - Italia 271
SE - Svezia 231
CI - Costa d'Avorio 209
FR - Francia 205
IE - Irlanda 170
PL - Polonia 164
CH - Svizzera 77
BE - Belgio 76
EU - Europa 54
TR - Turchia 26
SN - Senegal 24
NL - Olanda 19
IN - India 15
IQ - Iraq 15
AT - Austria 14
IR - Iran 12
LT - Lituania 11
ES - Italia 10
EE - Estonia 9
JP - Giappone 8
VN - Vietnam 8
ZA - Sudafrica 8
DK - Danimarca 7
CL - Cile 5
KR - Corea 5
CZ - Repubblica Ceca 4
AE - Emirati Arabi Uniti 2
AU - Australia 2
GR - Grecia 2
MC - Monaco 2
PK - Pakistan 2
PT - Portogallo 2
RO - Romania 2
A2 - ???statistics.table.value.countryCode.A2??? 1
AM - Armenia 1
AR - Argentina 1
AZ - Azerbaigian 1
BR - Brasile 1
CO - Colombia 1
HU - Ungheria 1
ID - Indonesia 1
JM - Giamaica 1
LU - Lussemburgo 1
MX - Messico 1
PH - Filippine 1
SA - Arabia Saudita 1
TW - Taiwan 1
Totale 23.315
Città #
Fairfield 1.732
Woodbridge 1.610
Hong Kong 1.385
Chandler 1.167
Houston 933
Ann Arbor 908
Ashburn 831
Jacksonville 762
Seattle 740
Wilmington 657
Nanjing 575
Cambridge 554
Dearborn 455
Singapore 374
Lawrence 348
San Mateo 344
Toronto 302
Nanchang 218
Abidjan 209
The Dalles 204
Beijing 188
Hefei 185
Dublin 170
Princeton 170
Shanghai 160
London 138
Düsseldorf 133
Shenyang 126
Kunming 95
Chicago 89
Kraków 85
Changsha 84
Brooklyn 83
Jinan 82
Tianjin 81
Warsaw 77
Brussels 76
Zurich 74
Hebei 71
Venezia 68
Boardman 66
Jiaxing 60
San Diego 57
Hangzhou 55
Ningbo 45
Berlin 42
Lanzhou 40
Santa Clara 37
Taizhou 35
Zhengzhou 35
Helsinki 33
Moscow 31
Philadelphia 30
Changchun 28
Los Angeles 27
Rome 25
Dakar 24
Guangzhou 24
Milan 24
Redmond 18
Saint Petersburg 18
Auburn Hills 17
Haikou 17
Norwalk 17
Strasbourg 17
Kocaeli 16
New Bedfont 16
Baghdad 15
Leawood 14
Florence 13
San Francisco 12
Augusta 11
New York 11
Ardabil 10
Des Moines 9
Amsterdam 8
Chiswick 8
Dong Ket 8
Frankfurt am Main 8
Fuzhou 8
Istanbul 8
Munich 8
Taiyuan 8
Vienna 8
Atlanta 7
Council Bluffs 7
Falkenstein 7
Las Vegas 7
Modena 7
Bari 6
Bologna 6
Dallas 6
Huntington 6
Monmouth Junction 6
Stockholm 6
Mumbai 5
Nuremberg 5
Padova 5
Wuhan 5
Belfast 4
Totale 17.659
Nome #
Physically-based Sounding Objects, as We Develop Them Today 287
Cooperative sound design: a protocol analysis 275
A toolkit for explorations in sonic interaction design 261
Evidence for a spatial bias in the perception of sequences of brief tones 255
Learning Pseudo-Physical Models for Sound Synthesis and Transformation 254
Sonic Interaction Design 236
Multisensory texture exploration at the tip of the pen 233
Sketching sound with voice and gesture 226
Making sounds with numbers: a tutorial on music software dedicated to digital audio 224
Numerical Methods for a Nonlinear Impact Model: A Comparative Study With Closed-Form Corrections 218
On the effectiveness of vocal imitations and verbal descriptions of sounds 214
A Case of Cooperative Sound Design 210
Pedagogical approaches and methods 207
Might as Well Jump: Sound Affects Muscle Activation in Skateboarding 206
Perception and replication of planar sonic gestures 203
Linearizing Auditory Distance Estimates by Means of Virtual Acoustics 200
An audio-haptic interface based on auditory depth cues 200
Multisensory integration of drumming actions: musical expertise affects perceived audiovisual asynchrony 197
Gamelunch: forging a dining experience through sound 197
On the use of kernel-based methods in sound synthesis by physical modeling 196
Action expertise reduces brain activity for audiovisual matching actions: An fMRI study with expert drummers 195
Integration of acoustical information in the perception of impacted sound sources. The role of information accuracy and exploitability. 194
Sound Authoring Tools for Future Multimedia Systems 194
The gamelunch: Basic SID exploration of a dining scenario 194
Designing an urban-scale auditory alert system 193
Fractionally-Addressed Delay Lines 189
Acoustic rendering of particle-based simulation of liquids in motion 188
A Generalized Musical-Tone Generator with Application to Sound Compression and Synthesis 186
Extraction of pinna features for customized binaural audio delivery on mobile devices 185
Sound and Music Computing: Research Trends and Some Key Issues 185
Auditory distance perception in the acoustic pipe 184
Sonic Interaction Design 183
Sketching Sonic Interactions 183
miMic : the microphone as a pencil 182
Continuous Sonic Feedback from a Rolling Ball 181
A Fast Mellin and Scale Transform 180
A numerical investigation of the invertibility of room transfer functions 180
An audio-haptic interface based on depth information 180
Experimentation in physics-based sound modeling 177
Heigh Ho: Rhythmicity in Sonic Interaction 176
Acoustic rendering of particle-based simulation of liquids in motion 175
Efficient computation of nonlinear filter networks with delay-free loops and applications to physically-based sound models 174
Maximally-diffusive yet efficient feedback delay networks for artificial reverberation 173
Physically-based audio rendering of contact 173
Automatic extraction of pinna edges for binaural audio customization 172
A Cross-Modal Electronic Travel Aid Device 172
Physically informed signal processing methods for piano sound synthesis: a research overview 171
Sonic Interaction Design 168
Audio effects to enhance spatial information displays 166
Preface: Special Issue on Creativity Rethinks Science 166
The Ball within the Box: a sound-processing metaphor 165
Interactive simulation of rigid body interaction with friction-induced sound generation 165
Circulant and elliptic feedback delay networks for artificial reverberation 164
Elimination of delay-free loops in discrete-time models of nonlinear acoustic systems 163
Editor's Notes: Computer Music Instruction for Computer Engineering Students 163
The Sound Design Toolkit (SDT): ecologically-founded sound synthesis for Max and Pd 163
A structural approach to distance rendering in personal auditory displays 162
Making sounds with numbers: a tutorial on music software dedicated to digital audio 160
Orthogonal least squares algorithm for the approximation of a map and its derivatives with a RBF network 159
Innovative Tools for Sound Sketching Combining Vocalizations and Gestures 159
Computational Models for musical sound sources 157
Sketching sonic interactions by imitation-driven sound synthesis 157
Common pole equalization of small rooms using a two-step real-time digital equalizer 157
Generalized digital waveguide networks 156
Emerging Sounds for Disappearing Computers 156
Bandwidth of perceived inharmonicity for physical modeling of dispersive strings 155
Sonic interaction design: sound, information and experience 149
Sintesi del Movimento e dello Spazio nella Musica Elettroacustica 147
Signal-theoretic characterization of waveguide mesh geometries for models of two-dimensional wave propagation in elastic media 146
Computational Models for Musical Sound Sources 144
The object of perception in impacted sound sources: the role of perceptual accessibility and information accuracy 143
Fractionally-addressed delay lines 140
The curse of the where-rabbit: research through design of auditory trajectories 139
Sviluppo di un’interfaccia audio-aptica basata sulla profondità spaziale 138
A design exploration on the effectiveness of vocal imitations 137
A physics-based approach to the presentation of acoustic depth 136
A Study On Using the Mellin Transform for Vowel Recognition 136
A Fast Mellin Transform with Applications in DAFx 135
The Sounding Object 133
Reverberation still in business : Thickening and propagating micro-textures in physics-based sound modeling 133
Growing the practice of vocal sketching 132
Bauhaus legacy in research through design: the case of basic sonic interaction design 131
A Dispersive Resonator in Real Time on MARS Workstation 129
Accurate Dispersion Simulation for Piano Strings 129
Understanding cooperative sound design through linkographic analysis 129
Basic Sonic Interaction Design in the Kitchen 128
A New Formulation of the 2D-Waveguide Mesh for Percussion Instruments 127
A Digital Delay Line Based on Fractional Addressing 126
Experiencing Sonic Interaction Design: Product Design Activities at the SID Summer School 2010 125
Physics-Based And Spike-Guided Tools For Sound Design 125
A Generalized Excitation for Real-Time Sound Synthesis by Physical Models 124
Designing Continuous Multisensory Interaction 123
A Numerical Investigation of the Representation of Room Transfer Functions for Artificial Reverberation 121
Introduction to Sound Processing 120
Auditory Perception of 3D Size: Experiments with Synthetic Resonators 119
Auditory Representations as Landmarks in the Sound Design Space 119
Designing Continuous Sonic Interaction 119
Sketch a Scratch 119
Generalization of a 3D resonator model for the simulation of spherical resonators 116
Sounding objects in Europe 116
Totale 16.912
Categoria #
all - tutte 110.718
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 110.718


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/20213.164 283 253 356 241 201 296 388 222 111 241 429 143
2021/20221.831 436 415 247 23 32 72 32 244 75 178 55 22
2022/20232.711 570 144 92 370 287 430 46 198 338 60 93 83
2023/20241.285 181 43 107 42 103 41 128 293 201 21 6 119
2024/20253.765 201 84 198 65 80 358 1.010 176 511 314 482 286
2025/202690 90 0 0 0 0 0 0 0 0 0 0 0
Totale 23.989