ROCCHESSO, DAVIDE
 Distribuzione geografica
Continente #
NA - Nord America 13.040
EU - Europa 3.852
AS - Asia 2.424
Continente sconosciuto - Info sul continente non disponibili 55
AF - Africa 24
SA - Sud America 4
OC - Oceania 1
Totale 19.400
Nazione #
US - Stati Uniti d'America 12.742
CN - Cina 1.914
UA - Ucraina 1.338
DE - Germania 542
HK - Hong Kong 437
GB - Regno Unito 435
FI - Finlandia 351
CA - Canada 298
SE - Svezia 222
IT - Italia 215
FR - Francia 202
IE - Irlanda 170
PL - Polonia 158
CH - Svizzera 77
BE - Belgio 71
EU - Europa 54
RU - Federazione Russa 43
SN - Senegal 24
TR - Turchia 24
IR - Iran 12
IN - India 9
NL - Olanda 8
VN - Vietnam 8
DK - Danimarca 7
SG - Singapore 7
CL - Cile 4
JP - Giappone 4
KR - Corea 4
CZ - Repubblica Ceca 3
ES - Italia 3
GR - Grecia 2
PK - Pakistan 2
A2 - ???statistics.table.value.countryCode.A2??? 1
AT - Austria 1
AU - Australia 1
HU - Ungheria 1
ID - Indonesia 1
LT - Lituania 1
PH - Filippine 1
PT - Portogallo 1
RO - Romania 1
TW - Taiwan 1
Totale 19.400
Città #
Fairfield 1.732
Woodbridge 1.610
Chandler 1.167
Houston 933
Ann Arbor 908
Ashburn 795
Jacksonville 762
Seattle 736
Wilmington 657
Nanjing 574
Cambridge 554
Dearborn 455
Hong Kong 435
Lawrence 348
San Mateo 344
Toronto 294
Nanchang 218
Beijing 178
Dublin 170
Princeton 170
Düsseldorf 133
Shenyang 126
London 122
Kunming 95
Kraków 85
Changsha 84
Chicago 82
Jinan 81
Tianjin 81
Zurich 74
Brooklyn 73
Warsaw 72
Brussels 71
Hebei 71
Venezia 68
Boardman 66
Jiaxing 60
San Diego 57
Hangzhou 55
Ningbo 45
Berlin 40
Lanzhou 40
Taizhou 35
Zhengzhou 35
Philadelphia 30
Changchun 28
Dakar 24
Guangzhou 24
Helsinki 19
Redmond 18
Saint Petersburg 18
Auburn Hills 17
Haikou 17
Norwalk 17
Strasbourg 17
Kocaeli 16
Milan 16
New Bedfont 16
Leawood 14
Shanghai 11
Ardabil 10
Augusta 10
Los Angeles 10
Des Moines 9
Hefei 9
Rome 9
Chiswick 8
Dong Ket 8
Fuzhou 8
Taiyuan 8
Istanbul 7
Las Vegas 7
Modena 7
Bologna 6
Huntington 6
Monmouth Junction 6
Wuhan 5
Bari 4
Belfast 4
Indiana 4
Ishøj 4
Old Bridge 4
Venice 4
Clearwater 3
Mumbai 3
Padova 3
Palermo 3
Portland 3
Prescot 3
Seoul 3
Southend 3
Syracuse 3
Trieste 3
Varese 3
Yokohama 3
Barcelona 2
Bern 2
Bloomfield 2
Bremen 2
Bresso 2
Totale 15.296
Nome #
Physically-based Sounding Objects, as We Develop Them Today 267
Cooperative sound design: a protocol analysis 248
Evidence for a spatial bias in the perception of sequences of brief tones 238
A toolkit for explorations in sonic interaction design 235
Learning Pseudo-Physical Models for Sound Synthesis and Transformation 230
Sonic Interaction Design 218
Sketching sound with voice and gesture 211
Multisensory texture exploration at the tip of the pen 211
Making sounds with numbers: a tutorial on music software dedicated to digital audio 205
Numerical Methods for a Nonlinear Impact Model: A Comparative Study With Closed-Form Corrections 196
On the effectiveness of vocal imitations and verbal descriptions of sounds 193
Might as Well Jump: Sound Affects Muscle Activation in Skateboarding 188
Pedagogical approaches and methods 187
An audio-haptic interface based on auditory depth cues 185
Linearizing Auditory Distance Estimates by Means of Virtual Acoustics 183
Perception and replication of planar sonic gestures 181
A Case of Cooperative Sound Design 179
Multisensory integration of drumming actions: musical expertise affects perceived audiovisual asynchrony 177
On the use of kernel-based methods in sound synthesis by physical modeling 177
Action expertise reduces brain activity for audiovisual matching actions: An fMRI study with expert drummers 176
Acoustic rendering of particle-based simulation of liquids in motion 173
Integration of acoustical information in the perception of impacted sound sources. The role of information accuracy and exploitability. 170
The gamelunch: Basic SID exploration of a dining scenario 169
Designing an urban-scale auditory alert system 168
Sonic Interaction Design 167
Sound and Music Computing: Research Trends and Some Key Issues 167
Auditory distance perception in the acoustic pipe 165
Continuous Sonic Feedback from a Rolling Ball 165
Extraction of pinna features for customized binaural audio delivery on mobile devices 164
Fractionally-Addressed Delay Lines 161
An audio-haptic interface based on depth information 160
Sound Authoring Tools for Future Multimedia Systems 160
Acoustic rendering of particle-based simulation of liquids in motion 160
Sketching Sonic Interactions 160
Heigh Ho: Rhythmicity in Sonic Interaction 159
Gamelunch: forging a dining experience through sound 157
A Generalized Musical-Tone Generator with Application to Sound Compression and Synthesis 155
Physically informed signal processing methods for piano sound synthesis: a research overview 155
miMic : the microphone as a pencil 154
Experimentation in physics-based sound modeling 153
Physically-based audio rendering of contact 153
Maximally-diffusive yet efficient feedback delay networks for artificial reverberation 152
Efficient computation of nonlinear filter networks with delay-free loops and applications to physically-based sound models 152
A Fast Mellin and Scale Transform 151
A numerical investigation of the invertibility of room transfer functions 150
Sonic Interaction Design 150
Interactive simulation of rigid body interaction with friction-induced sound generation 150
Preface: Special Issue on Creativity Rethinks Science 149
The Ball within the Box: a sound-processing metaphor 148
Automatic extraction of pinna edges for binaural audio customization 146
Circulant and elliptic feedback delay networks for artificial reverberation 144
Audio effects to enhance spatial information displays 144
A Cross-Modal Electronic Travel Aid Device 144
Editor's Notes: Computer Music Instruction for Computer Engineering Students 142
Common pole equalization of small rooms using a two-step real-time digital equalizer 140
Innovative Tools for Sound Sketching Combining Vocalizations and Gestures 138
Orthogonal least squares algorithm for the approximation of a map and its derivatives with a RBF network 137
Emerging Sounds for Disappearing Computers 137
A structural approach to distance rendering in personal auditory displays 136
Elimination of delay-free loops in discrete-time models of nonlinear acoustic systems 134
Bandwidth of perceived inharmonicity for physical modeling of dispersive strings 134
Computational Models for musical sound sources 133
Making sounds with numbers: a tutorial on music software dedicated to digital audio 132
Generalized digital waveguide networks 131
Computational Models for Musical Sound Sources 126
Sonic interaction design: sound, information and experience 126
Signal-theoretic characterization of waveguide mesh geometries for models of two-dimensional wave propagation in elastic media 125
Fractionally-addressed delay lines 124
The object of perception in impacted sound sources: the role of perceptual accessibility and information accuracy 123
The Sound Design Toolkit (SDT): ecologically-founded sound synthesis for Max and Pd 119
The curse of the where-rabbit: research through design of auditory trajectories 115
The Sounding Object 113
Sketching sonic interactions by imitation-driven sound synthesis 112
Sviluppo di un’interfaccia audio-aptica basata sulla profondità spaziale 110
A Study On Using the Mellin Transform for Vowel Recognition 107
Reverberation still in business : Thickening and propagating micro-textures in physics-based sound modeling 107
Sintesi del Movimento e dello Spazio nella Musica Elettroacustica 105
Understanding cooperative sound design through linkographic analysis 103
Bauhaus legacy in research through design: the case of basic sonic interaction design 102
Physics-Based And Spike-Guided Tools For Sound Design 102
Growing the practice of vocal sketching 102
Basic Sonic Interaction Design in the Kitchen 101
A Fast Mellin Transform with Applications in DAFx 100
Sounding objects in Europe 100
Designing Continuous Multisensory Interaction 100
A Generalized Excitation for Real-Time Sound Synthesis by Physical Models 99
A design exploration on the effectiveness of vocal imitations 99
Auditory Perception of 3D Size: Experiments with Synthetic Resonators 98
Introduction to Sound Processing 98
A New Formulation of the 2D-Waveguide Mesh for Percussion Instruments 98
Signal Processing for Sound Synthesis: Computer-Generated Sounds and Music for All 97
To ‘Sketch-a-Scratch’ 97
Generalization of a 3-D resonator model for the simulation of spherical enclosures 96
Experiencing Sonic Interaction Design: Product Design Activities at the SID Summer School 2010 96
Sketch a Scratch 96
Introduction to two articles on the computational and mathematical developments of the phase vocoder 95
Self-organizing the space of vocal imitations 94
A Dispersive Resonator in Real Time on MARS Workstation 92
Accurate Dispersion Simulation for Piano Strings 92
Auditory Representations as Landmarks in the Sound Design Space 91
Totale 14.514
Categoria #
all - tutte 75.432
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 75.432


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/2019436 0 0 0 0 0 0 0 0 0 0 0 436
2019/20206.028 594 294 558 1.589 186 760 509 461 282 363 237 195
2020/20213.164 283 253 356 241 201 296 388 222 111 241 429 143
2021/20221.831 436 415 247 23 32 72 32 244 75 178 55 22
2022/20232.711 570 144 92 370 287 430 46 198 338 60 93 83
2023/20241.222 181 43 107 42 103 41 128 293 201 21 6 56
Totale 20.071